Low Level NPCs Much Easier to Beat!

Enemy NPCs (those monsters you attack on the maps) which are equal to, or below level 15 are now much easier to beat. I hope that helps, new players! The effect is strongest between level 1 and 7, and wears off by level 16.

There is much more to be done to give new players a break, and I'm actively working on it.

If you have any suggestions, please feel free to post in the forum!

Published: Thu May 26 1:38:21 UTC 2011

Item Maker News

The latest (and upcoming) extension of the World Builder is almost complete!

The Item Maker will allow players to create their own custom items, choosing the name and description, artwork, attributes, bind type, and much more!

At this point in time, the Item Maker is in working order, but undergoing private testing to resolve any obvious bugs.

Quote from Remaining Tasks
- Finish automatic item worth calculator (determines price of item based upon its attributes).
- Finalise available quality ratings and power allocations (each slot is given a share of the total power permitted).
- General polish.

As you can see, there isn't much left to do :-)

Published: Sat May 21 0:12:45 UTC 2011

Server Maintenance

Server maintenance was completed successfully earlier today, resulting in only a few minutes of downtime.

The site should seem a little faster over the next few days, especially once the caches have refilled.

On an unrelated note, the upcoming Item Maker update is going well, and shouldn't be more than a week or two, if all goes [reasonably] to plan!

It'll be great to see an influx of new items, and possibly more maps to visit, as the world builders require additional places to hide monsters ;-)

Published: Thu Apr 14 22:04:52 UTC 2011

Quick News Update

The Item Maker design stage has been completed, as has a large section of the back-end functions. Now beginning work on the user interface.

If all goes to plan, the testing stage should be reached in just over a week. This is a little behind schedule, as a result of the decision to add extra item attributes to the game (Crit Strike, Block, etc.)

Published: Fri Apr 1 21:52:49 UTC 2011

Email Improvements Almost Finished

The emails FutureRP sends to players when they lose their passwords, for account activation, monthly newsletters, etc., has been improved substantially.

All emails are now sent in plain text, or multi-part (in the case of the newsletter). This should speed up the delivery rate of emails, whilst reducing the number that inadvertently fall into your spam box.

The interesting part will be the brand new newsletter, which is redesigned for better email client compatibility.

The newsletter will also feature the occasional promotion code, which will be redeemable for a reward in-game! No strings attached - except that you have to be a newsletter subscriber ;-)

I will post more information about this later in the week.

On an unrelated note, work continues on the latest World Builder enhancements. We'll soon see the return of Vendor NPCs, plus Item Making, Tournaments, Custom Medals, Guild Assets, and a myriad of other upcoming game improvements.

If anyone has some sort of time machine I can borrow, please let me know.

Published: Wed Feb 23 3:08:21 UTC 2011

Vote For FutureRP

I have just installed a new page, which contains the voting buttons for FutureRP on several MMORPG listings.

If you have a shred of goodness left in your soul, please visit this link and find out how to vote for the game :-)

The more votes we receive, the higher up the MMORPG listings we ascend, and the more exposure the game will receive!

Published: Fri Feb 11 22:54:13 UTC 2011