- News Archive
Server Migration Completed
Just a quick update: last night, we migrated to new, substantially more powerful, dedicated server hardware, to give us room to grow and to dispense with the performance overheads of cloud providers.
This also marks a return to the original datacentre that the game has spent the majority of its life at; it is fitting that we return to it now, when everything is looking positive again.
We've also upgraded to HTTP2, which also brings performance and latency improvements.
We are excited to see what the next few months have in store for the game.
New In-Page Chat Feature
We now have a basic in-page chat feature, which should hopefully make everything feel a bit more connected. Expect further refinements to it in the near future though. Feedback is appreciated.
There are a number of updates planned, from new content to new game mechanics, changes to player and guild progression, health bars, item durability, crafting, fishing, mining, and much more.
It'll be interesting to see how much we can get out of the door before Christmas!
Player & Guild Vault Clean-up
The player and guild vault pages have been updated to the newer site theme, so should be more consistent and easier to use.
Daily Login Streaks
We have began tracking consecutive login streaks and will award players skill buffs for passing key milestones.
We currently have milestones at 7, 14, 21, and 28 days, with increasing effects.
The skill buffs will continue to be applied for as long as the streak is maintained.
This is a feature we're trialling as part of a wider push to add more objectives and achievements to the game.
New Mobile Theme Available
We have a new mobile theme available for testing. If you have any suggestions or issues with it, please let is know in the forums.
It is largely complete, but there are a few areas that need a bit more polish.
Roadmap for 2019
Just a quick note that the roadmap for 2019 is being compiled and will be posted in the forum in the coming days!