- News Archive
Thursday Thieves Trial, Plus Final Double Experience!
For the next 24 hours, every hour, a tiny fraction of all players' banked Credits will drop into their pocket, ready for stealing!
Don't worry, you won't lose very much money at all -- the amount is always less than 100,000 Cr, and that's usually only for the super-rich! The benefit is that every player has some extra money to steal in their pockets, and it all adds up!
In addition, the final Double Experience award has been placed into every active player's backpack!
Double Experience During Attacks!
As part of our Halloween events, every player has been awarded three hours of Double Experience, to be activated at any time in the next 48 hours!
After that, the prize will expire. Check your Temporary Storage page for more information.
Halloween Land & Upcoming Updates
Halloween Land will return soon, with new areas to explore, new puzzles, and new items to discover!
We also have a number of big updates to look forward to, including: guild assets, a new tournament-like feature codenamed "The Grid", automated game modes (double exp days, Thursday Thieves, etc.), and much more!
A newsletter, blog, and forum thread will be available in the coming days, to explain the full extent of the changes planned for FutureRP!
Quick News Update
As of a few of days ago, the Credit rewards from NPCs have been increased. In addition, the new algorithm rewards you more generously for attacking NPCs closer or greater than your own level.
Losing against NPCs used to remove more money than some believed to be fair; this has now been rectified, and should enable you to attack NPCs without fearing a that a single loss would strip you of several attacks worth of earnings.
Backpacks have been increased from 5 slots to 15 slots by default, expandable up to 30 via the Upgrade Centre. In essence, every player now has 10 extra slots!
Hopefully this will be useful to you as more quests are installed, requiring you to collect items.
Lastly, several bug fixes and usability tweaks have been done on the new questing feature, including:
- The Quest Log now shows you the rewards that you will receive once the quest is completed.
- The Quest Log also shows you the place, map, name and coordinates of the NPC that offered you the quest, to help you find your way back to them.
Referral System Update!
The referral system has been updated in an attempt to make recruiting new players more rewarding!
Whenever you refer a new player to the game, you'll get experience!
At the end of each day, you will be awarded 30% of the experience that your referrals managed to gain! This will happen until they reach level 30, or their account becomes 90 days old.
Please note, this new feature is being closely monitored, and may be modified occasionally until a safe balance is struck. Good luck, recruiters!
If you need more information, see the Referral Link box on your Player Home page!
Vendor NPC Support Released
Vendor NPC support has been added to the World Builder; create merchant NPCs to sell items on your behalf!