Cyberkilla

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Thu Feb 21 13:38:48 EST 2008



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Sociopath

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Thu Feb 21 13:44:11 EST 2008

Correct me if I'm wrong but with this new version wouldn't we need to visit each tile to see what was on it?



Cyberkilla

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Thu Feb 21 13:54:57 EST 2008

Quote
Correct me if I'm wrong but with this new version wouldn't we need to visit each tile to see what was on it?


Yes, well, not everything.

Something really important, like a switch, or statue, etc, is shown on the map, and when you mouseover it, there is a description and a zoomed in image of the area.


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Deleted Player

Thu Feb 21 15:05:47 EST 2008

Quote
Quote
Correct me if I'm wrong but with this new version wouldn't we need to visit each tile to see what was on it?


Yes, well, not everything.

Something really important, like a switch, or statue, etc, is shown on the map, and when you mouseover it, there is a description and a zoomed in image of the area.

so you would only need to visit each tile if you were looking for dropped items etc.?

which part of the quest would this be?




Cyberkilla

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Thu Feb 21 17:35:55 EST 2008

Quote

so you would only need to visit each tile if you were looking for dropped items etc.?

which part of the quest would this be?



Yes, but that is just like round 3, so it is no big deal.

This tileset is intended to be the equivalent of the current Desert Underground.


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Cyberkilla

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Fri Feb 22 15:13:41 EST 2008

I am planning on installing this new quest now.

It won't have any npcs on for a few hours, but it will fill up soon.

The general opinions of it is positive, and I really want to push ahead with the game's depth.
The current quest is pretty, but it may not scale. Since most of you agree with me that this new one has much better scalability, speed, and maintains the same mission/quest potential as the current one, it must be time to get it online.

Any serious objections?


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