Symphony

Half Mod

Total Posts: 1,073
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Tue Mar 12 5:45:53 EDT 2013


| IS RECRUITING |
A.K.A, Operatica | Dreamscapes Evoked
Also looking for a partner I can trust to help lead.
[There will no longer be any more name changes, I will not allow it.] 

Now, to tell you what's new, and why you should join.

This Guild has endured over a year now, when most did not think it would rise up. Started small, and new, and that intrigued people.
Despite being removed from the Guild at one point, I have gone along with the Guild the entire road, as it's creator.
There has been many changes to the Guild, aesthetically, and internally. From reward systems, games, attack rewards, and ranks, to name, and leadership. -- All of that ends. I will never give up my leadership to another, and I feel I have a very well reward system in place. Further testing needs to be done, but I am excited for it.

Now, what do we offer?

Currently, we host a Weekly reward system. That rewards you Renown (more on that later), and points. It is expected to be giving away little over 1000 points spread out to our members each month. Attacking, joining raids, and forming raids, all affect your score at the end of the week. The top 3 are rewarded Renown and points.

A daily reward to our top 2 attackers, rewarding them with Renown and points.

Renown is our system to track how well a player is doing within the Guild. You are awarded Renown for just being in the Guild, however, truly devoted members will shine among the rest for their activity, and devotion. This is reflected by your rank. The player with the most Renown will be rewarded 5 points at the end of each day.

However -- Renown can be stolen. Members of Seraphim may literally attack each other for their Renown. Stealing it from them. An intricate system that should become more in-depth as time pa**es. For now, battles are decided by rolling dice. Each player has HP, defence, and number of dice rolled each turn. Which you can spend Renown to upgrade! Who will rise above the rest?



Seraphim strives to be the strongest, fresh, and determined. We've reached our goal of #1 multiple times. We will rise when we are weakened every time, this is a fact!




Edited 2 time(s). Last edited by Symphony @ Tue Mar 31 23:35:03 EDT 2015

Symphony

Half Mod

Total Posts: 1,073
Online Status: Offline
Wed Mar 13 14:38:13 EDT 2013



Edited 3 time(s). Last edited by Symphony @ Mon Apr 1 6:32:31 EDT 2013

Symphony

Half Mod

Total Posts: 1,073
Online Status: Offline
Mon Apr 1 6:38:33 EDT 2013

I've updated our current Renown standings as of 4/1, so you can see. So far it works quite well. Upgrades could probably use a bit of tweaking, but really, so far everyone is progressing a rate I'm comfortable with.

I want to reiterate something, which is the main reason for the update, and this post -- the main idea behind this system, and the systems that intertwine with this which aren't shown here, is that you decide how high or low you go in Seraphim. There is no favoritism. And you are clearly rewarded for your hard work. One day FRP will reach it's pinnacle of productivity, activity, and fame. And there is only once place where you can be at the top of that pinnacle, Seraphim.