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- Idea Submission
- [New] Level Cap and Reset
I think this is a fantastic idea. I have thought it over and this would be my final version of the idea which I think would work out the best for everyone.
Level Cap: 150 - 200
NPC Cap: 150
Prestiges: 5
After you prestige you earn a unique skill and your cap increases by 10. This will make each prestige that much harder because the NPC cap is 150 so not only will it cost that much more EXP for the next level but you won't be able to attack higher level NPC's.
Once you prestige you can pay 1000 real points to keep the items you have on. At level 1 the item will have .8% of its power. Each time you level up, that percentage will increase by .8%. If you do the math, this means that when you are at level 125 you will be holding a fully powered level 150 item.
The skills you gain should be comperable to having to reset from the level you were at, meaning it has to be worth it. I think the last skill for prestige 5 should be a skill that gives you a 1% chance of stealing 1% of the bank account of the player you attack. Any ideas for the other skills?
1) To prevent people like CG from prestiging to the max in a day.
2) This is still a business and while you may want everything to be free we still need to throw CK a bone. You're not paying to keep the item, you're paying to be able to use it before you reach the appropriate level and it accomodates by lowering the item stats based on your level.
3) I like that idea.