Cyberkilla

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Wed Apr 1 17:04:02 EDT 2009

Quote from Lufia_Maxim
Well I'm glad you think this is a joke.

Maybe once more people mention it you'll take it more seriously




Spirit Hound (on emerald moon):
- Bioenergy: 20
- Respawn: 60 minutes.

60 minutes is more than most npcs have.


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Forger

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Wed Apr 1 17:11:24 EDT 2009

Quote from cyberkilla

Spirit Hound (on emerald moon):
- Bioenergy: 20
- Respawn: 60 minutes.

60 minutes is more than most npcs have.


And each successful hit on an NPC takes...? how much of its 20 units of bioenergy?



Cyberkilla

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Wed Apr 1 18:28:04 EDT 2009

-1


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Arkona

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Wed Apr 1 18:45:48 EDT 2009

Lol, and I thought other npcs had 15, that would make them more durable. (smiley)

But yeah, the bioenergy should be dependent on how many people regularly attack there. Ofc, if we had 100 people on Emerald Moon, 20 bioenergy would not suffice.

But ck, you said "-1" when Forger asked how much a hit "takes" each time- take  -1 each time and it gains bioenergy. (smiley)


[13:23] <CYBER> but since my lvl is low so Iwill not sell brain fish becoz I need a lots of brain
Edited 2 time(s). Last edited by Arkona @ Wed Apr 1 18:47:44 EDT 2009

Cyberkilla

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Wed Apr 1 20:12:53 EDT 2009

Quote from Dogmeat
Lol, and I thought other npcs had 15, that would make them more durable. (smiley)

But yeah, the bioenergy should be dependent on how many people regularly attack there. Ofc, if we had 100 people on Emerald Moon, 20 bioenergy would not suffice.

But ck, you said "-1" when Forger asked how much a hit "takes" each time- take  -1 each time and it gains bioenergy. (smiley)


Silence, or I'll give you -1,000,000 growth


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Thu Apr 2 1:04:47 EDT 2009

Quote from cyberkilla
-1


Suppose a single run through the Emerald Moon takes 15 minutes.

Then 1 player can get all NPCs to drop their bioenergy by 4 units each hour.

Then it only takes 5 players to globally kill an NPC within an hour.

Lufia's point is valid whenever there are more than 5 players attacking at the same time on the Emerald Moon.