- FutureRP
- News Archive
New Bounty Special Effect: The Hunted
The first super bounty effect is online: The Hunted. Reduces attack waiting time on target from 12hrs to 4hrs!
This is just the first of several planned special effects for super bounties. If you have any suggestions, please post them in the forum. :-)
Christmas Mega Lottery
The lottery jackpot has been increased to over 115,000,000 Credits!
Buy your ticket(s) now for a chance to win it all!
Secret Link Timeout Changes
The secret link timeout has been reduced from two minutes to just thirty seconds! You can now click links every half minute!
Thursday Thieves Trial, Plus Final Double Experience!
For the next 24 hours, every hour, a tiny fraction of all players' banked Credits will drop into their pocket, ready for stealing!
Don't worry, you won't lose very much money at all -- the amount is always less than 100,000 Cr, and that's usually only for the super-rich! The benefit is that every player has some extra money to steal in their pockets, and it all adds up!
In addition, the final Double Experience award has been placed into every active player's backpack!
Double Experience During Attacks!
As part of our Halloween events, every player has been awarded three hours of Double Experience, to be activated at any time in the next 48 hours!
Halloween Land & Upcoming Updates
Halloween Land will return soon, with new areas to explore, new puzzles, and new items to discover!
We also have a number of big updates to look forward to, including: guild assets, a new tournament-like feature codenamed "The Grid", automated game modes (double exp days, Thursday Thieves, etc.), and much more!
A newsletter, blog, and forum thread will be available in the coming days, to explain the full extent of the changes planned for FutureRP!
Version 8.25.0 Released
Additionally, a full API suite has been implemented to enable LLM MCP to interface with the World Builder and help generate and modify maps, place NPCs, flesh out quests, and more.
It should be a real help as I start adding new content to the game, as manually clicking hundreds of forms gets old fast.