- FutureRP
- News Archive
Version 8.19.0 Released
More fixes and a refactor to improve performance and robustness of codebase:
- Large partial refactor of include modules into auto-loading class namespace
- Fix password reset link and various periodic emails which haven't been running consistently
- Track login sessions independently; added Login Sessions link to Edit Profile page
- Attempts to fix inaccurate tracking of hourly activity for players with multiple login sessions
f you notice any issues, please report them in the forum
Version 8.17.0 Released
Primarily a bug-fix release, including fixing some undefined variable warnings (though not visible to users, it was spamming the logs), more robust handling of excessively long query strings, and some behind-the-scenes code refactors for improved error detection.
Feature-wise, there is now an Item Transfer Log page (under Character/Logs in menu) to track transfers to and from your account, and a full Item Movement Log that tracks an items entire lifecycle from creation to destruction on the admin panel, for better debugging/moderation.
Version 8.16.1 Released
Just a quick update today - the guild vault's deposit/withdraw points, and the item awarding functionality has been fixed.
Please post in forum if you have any further issues.
Version 8.16.0 Released
All time and date references in the game are now proper semantic
Version 8.15.0 Released
The main change today is, we've removed the ancient "click the word that appears twice" CAPTCHA and replaced it with a more modern jigsaw-based design which is hopefully less of an annoyance.
We'll still be looking at ways to reduce the number of occasions you see it, if at all, in the near future.
Lots of substantial backend changes today as well:
- The periodic tasks that grant hourly experience, execute raids, etc., have been made into multi-node runners to prepare for better horizontal scaling (faster, more robust)
- Changes to DB schema (caused by adding new features, etc.) is now applied automatically upon deployment, speeding up game development
- Misc fixes for tracking new player entry points and suspicious page accesses which regressed slightly due to moving to front-controller design
More to come, we want this kind of update cadence to be maintained going forward. Main focus is new game content (maps, items), and some long-standing feature requests (guild territorial control, progression systems, new player skill trees, item extended attributes that act like passive skill buffs that stack). Should be interesting year for the game!
Version 8.14.0 Released
Just a few fixes to the Wiki pages:
- Removed old wiki system
- Remaining wiki is has been tidied up slightly, with new options to rich text editor and all pages ported to standard template theme
- More sensible URL scheme (e.g. /wiki/Main_Page)
We still need the actual articles written for it, but that will be sorted out soon too. In addition, there've been some minor tweaks to the Point Trading page, related to average price calculation and allowing any offer to be bought, even if over average price.
Version 8.25.0 Released
Additionally, a full API suite has been implemented to enable LLM MCP to interface with the World Builder and help generate and modify maps, place NPCs, flesh out quests, and more.
It should be a real help as I start adding new content to the game, as manually clicking hundreds of forms gets old fast.