- FutureRP
- Affiliates
Information
While not technically affiliates, these websites and individuals are here because they have helped the game in some way, or they have offered to trade links, etc.
If you are interesting in a link exchange email us at: admin[at]futurerp[dot]net
LevelMe
Website: http://www.levelme.net
Description: A free link exchange, you will receive 500 Free Credits for signing up.
Description: A free link exchange, you will receive 500 Free Credits for signing up.
RiftWars
Website: http://www.riftwars.net
Description: RiftWars is an addictive browser-based MMOG (Massively Multiplayer Online Game) where players are pitted against eachother in combat! Only the best can make it to the leaderboards and get their rewards! Team up with other players to form a guild and fight your enemies together! There are supplies to buy with the money you steal in battle, to make you even more powerful!
Description: RiftWars is an addictive browser-based MMOG (Massively Multiplayer Online Game) where players are pitted against eachother in combat! Only the best can make it to the leaderboards and get their rewards! Team up with other players to form a guild and fight your enemies together! There are supplies to buy with the money you steal in battle, to make you even more powerful!
IdiotArcade
Website: http://www.idiotarcade.com
Description: Free Online Games! Play many online games. Hand-picked and built by IdiotArcade for your enjoyment.
Description: Free Online Games! Play many online games. Hand-picked and built by IdiotArcade for your enjoyment.
Tag Wizard
Website: http://www.tagwizard.net
Description: A growing directory of user-picked gaming websites, reviews, cheats and walkthroughs.
Description: A growing directory of user-picked gaming websites, reviews, cheats and walkthroughs.
GDKingdom
Latest NewsArchive
Version 8.15.0 Released
The main change today is, we've removed the ancient "click the word that appears twice" CAPTCHA and replaced it with a more modern jigsaw-based design which is hopefully less of an annoyance.
We'll still be looking at ways to reduce the number of occasions you see it, if at all, in the near future.
Lots of substantial backend changes today as well:
- The periodic tasks that grant hourly experience, execute raids, etc., have been made into multi-node runners to prepare for better horizontal scaling (faster, more robust)
- Changes to DB schema (caused by adding new features, etc.) is now applied automatically upon deployment, speeding up game development
- Misc fixes for tracking new player entry points and suspicious page accesses which regressed slightly due to moving to front-controller design
More to come, we want this kind of update cadence to be maintained going forward. Main focus is new game content (maps, items), and some long-standing feature requests (guild territorial control, progression systems, new player skill trees, item extended attributes that act like passive skill buffs that stack). Should be interesting year for the game!
We'll still be looking at ways to reduce the number of occasions you see it, if at all, in the near future.
Lots of substantial backend changes today as well:
- The periodic tasks that grant hourly experience, execute raids, etc., have been made into multi-node runners to prepare for better horizontal scaling (faster, more robust)
- Changes to DB schema (caused by adding new features, etc.) is now applied automatically upon deployment, speeding up game development
- Misc fixes for tracking new player entry points and suspicious page accesses which regressed slightly due to moving to front-controller design
More to come, we want this kind of update cadence to be maintained going forward. Main focus is new game content (maps, items), and some long-standing feature requests (guild territorial control, progression systems, new player skill trees, item extended attributes that act like passive skill buffs that stack). Should be interesting year for the game!