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Today's Progress
Today, I've cleaned a lot of code up and moved the beginner's fishing area nearer the settlement.
A lot of people complained that it was too much of a trek to reach it and go back to the settlement for supplies;)
Finally, I have finished the second Boss NPC! His name is "Titan, the Furious", and he drops some rather sought after items every now and then.
You can't see him yet though - the map he lives in is not connected to the main map. I will do this tomorrow, as I ran out of time today.
First New Boss NPC
The first new Boss NPC has been added at Wilderness [1](18,1).
The Boss will sometimes drop Items into your guild's vault when you defeat it.
This is very much an experiment. There is no way to know for sure whether I have stumbled upon the optimum settings for raiding. Only time and testing will reveal this to us.
The NPC is a medium/low power boss, with the strengths detailed on it's profile page. Simply click it's name to see what it is capable of.
Invisible War struck it just a few moments ago - we utterly destroyed it without a single counterstrike. This is to be expected from our levels, but it's target player range should find it a worthy adversary, if all is well.
Hopefully it is:) Nevertheless, give it a kick - the items it may drop are a cheaper option than buying them in the armoury;)
Progress Today
The Boss NPC treasure lists are working correctly, and Items are dropped/added to vault correctly.
I cannot foresee any further issues for the time being.
All that remains now is getting some monsters online!
Progress Today
Today, I have been working on Boss NPCs. As you may have heard, I've been experiencing some problems whilst testing the new addition to raiding.
In order to combat the problems, I have imposed a minimum of 2 members joining a raid before it can begin. This is to encourage teamwork and to reduce the chance of a raid ending because you 'fled with fatigue';)
I have integrated this with the War Log, which now reports battles that fail in this manner.
The next step is to make sure that treasure dropping is functioning correctly, then I will put the first Boss online:)
World Map Content
As part of the game's upgrade process, the world maps will be increasingly populated with monsters, buildings, spawn points, raids and resource nodes(fish, ore, etc).
The process will take a few weeks to pick up speed, but it's well on it's way now:) I look forward to finishing this!
Monthly Recruitment Competition!
We now have a monthly recruitment competition in which the top 5 players receive Point rewards!
Everybody is able to help recruit new players to the game, and it's very simple to do so now!
Check LEADERBOARDS/Recruitment Competition for more information.
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