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Also, I have fixed the Random Slaughter page - it now selects players that aren't in guilds! I can't believe it has been used so often, and nobody has noticed that it was not feeding you guildless players!
i just double checked my attack log from yesterday and as i though, i does and/or did give guildless ppl... might it have had something to do with where you select random slaughter from? i never click the link at the bottom of the attack page, only the one in the actions page and it has been feeding me everyone in my range perfectly for as long as i can remember...
also, we arent going to have to re verify our accounts aswell are we?
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Also, I have fixed the Random Slaughter page - it now selects players that aren't in guilds! I can't believe it has been used so often, and nobody has noticed that it was not feeding you guildless players!
i just double checked my attack log from yesterday and as i though, i does and/or did give guildless ppl... might it have had something to do with where you select random slaughter from? i never click the link at the bottom of the attack page, only the one in the actions page and it has been feeding me everyone in my range perfectly for as long as i can remember...
also, we arent going to have to re verify our accounts aswell are we?
No, I have set all existing accounts to VERIFIED
Also, the guild bug is different to how I explained it: If you weren't in a guild, you couldn't get enemies that were not in a guild.
Why? No guild == 0, and 0 == 0, so it a**umed all people not in a guild were in a huge guild of their own
Invisible War FTW
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I guess i was name dropped as a member to avoid? 
I forgot to warn people
Invisible War FTW
I have started making the t*tles of pages reflect their contents.
For instance, my profile page says:
FutureRP - Cyberkilla's Profile.
I have also added an option to set the DEFAULT TURNS value on attack page
For instance, my profile page says:
FutureRP - Cyberkilla's Profile.
I have also added an option to set the DEFAULT TURNS value on attack page
Invisible War FTW
Edited 1 time(s). Last edited by Cyberkilla @
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I have also added an option to set the DEFAULT TURNS value on attack page
this was a great idea...
and i got a question... can it be made so banned ppl show up the same as inactive? ie: get rid of the growth gap limitations for banned ppl


