Deleted Player


When attacking or talking to a cobra, it tells me he's some neutral NPC and theyre not for maiming

When talking with t*tan, it tells me "Invalid conversational response!" when I click on either "Sure! I'm on the lookout for some new stuff." or "Nah, it is okay. I'll be sure to check back later though!"

After talking to t*tan, I tried attacking the cobras again and it tells me "Invalid conversational response!"

[edit]
y does the i in t*tan show up as an aserisk?


Edited 1 time(s). Last edited by @

Deleted Player


its the word filter ck hasnt made it to ignore every word so just try and think of a word with t i t in.. bit like a**ests a s s..


Cyberkilla

Admin

Total Posts: 6,055
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Quote
its the word filter ck hasnt made it to ignore every word so just try and think of a word with t i t in.. bit like a**ests a s s..


I would change the way it filters them, bit it would just be a slower method, and it probably isn't worth lagging the pages down just so it realises that a**et isn't a profanity(smiley)



The t*tan is a test npc. I'll remove that stuff, but, basically, the 'invalid conversational response' is because you are refreshing the page. It is designed to stop that happening when you talk to an npc.


Invisible War FTW

Sociopath

Member

Total Posts: 1,492
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Remove the word filter for those that don't want it would free up some speed CK.. I hate the filter and I can't turn it off!



Cyberkilla

Admin

Total Posts: 6,055
Online Status: Offline

Quote
Remove the word filter for those that don't want it would free up some speed CK.. I hate the filter and I can't turn it off!


Its on your preferences page(smiley)


Invisible War FTW

Sociopath

Member

Total Posts: 1,492
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I have disabled it but still it refuses to turn off