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- [Fixed] Kill Frenzy bug, and others
I noticed during the Kill Frenzy the other day, that while it was possible to attack other players after only 8 hours, the SKL didn't have the players listed and the timer on the player profiles still reflected the 12 hour limit.
Edited 3 time(s). Last edited by Cyberkilla @
Also:



Quote from Kuzachika
I noticed during the Kill Frenzy the other day, that while it was possible to attack other players after only 8 hours, the SKL didn't have the players listed and the timer on the player profiles still reflected the 12 hour limit.
Good catch! I didn't notice that! 

Invisible War FTW
Bumping. (For Diddy)
About the mega lottery jackpot, from what I observed, in case none of us win in 3 days, the lottery jackpot might decrease to 140 mil, since whenever the event ran, it always went to 140 mil, regardless of tickets bought before.
Right now, according to the tickets bought, it should be 140 mil Cr + (368 tickets * 100,000 Cr * 0.6 (60% to current jackpot, the other 40% goes to next jackpot, not sure if these are the right percentages or if more goes to current jackpot) = 22.08 mil) = 162.08 mil rather than 152.88 mil (or even more based on previous lottery jackpot play, since tickets back then also are accounted to current jackpot amount).
Right now, according to the tickets bought, it should be 140 mil Cr + (368 tickets * 100,000 Cr * 0.6 (60% to current jackpot, the other 40% goes to next jackpot, not sure if these are the right percentages or if more goes to current jackpot) = 22.08 mil) = 162.08 mil rather than 152.88 mil (or even more based on previous lottery jackpot play, since tickets back then also are accounted to current jackpot amount).
¯\_(ツ)_/¯
Edited 1 time(s). Last edited by Aurum KodEXo @
Lately, it seems that events are running 10 minutes beyond their intented run time. Yesterday (or the day before that day?) I witnessed Unlimited Bank Deposit event end :10 minute, of which run time had been 0 secs for a while.
Today, Kuza noticed Double XP running also till :10 minute. And if I don't have false memory the last time we had it, I also noticed Double XP lasting well beyond :00 minute.
Today, Kuza noticed Double XP running also till :10 minute. And if I don't have false memory the last time we had it, I also noticed Double XP lasting well beyond :00 minute.
¯\_(ツ)_/¯


