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- Idea Submission
- Speed in attacking...
...and also in raiding, when individual speeds are involved
Perhaps individual's speed should change randomly each battle round, for example:
First round 528,539 vs. 502,195
1st attacks for 20,389
2nd attacks for 21,038
Second round 519,282 vs. 520,582
2nd attacks for 19,595
1st attacks for 20,586
etc. etc.
Perhaps individual's speed should change randomly each battle round, for example:
First round 528,539 vs. 502,195
1st attacks for 20,389
2nd attacks for 21,038
Second round 519,282 vs. 520,582
2nd attacks for 19,595
1st attacks for 20,586
etc. etc.
¯\_(ツ)_/¯
Quote from Dolfy
...and also in raiding, when individual speeds are involved
Perhaps individual's speed should change randomly each battle round, for example:
First round 528,539 vs. 502,195
1st attacks for 20,389
2nd attacks for 21,038
Second round 519,282 vs. 520,582
2nd attacks for 19,595
1st attacks for 20,586
etc. etc.
Perhaps individual's speed should change randomly each battle round, for example:
First round 528,539 vs. 502,195
1st attacks for 20,389
2nd attacks for 21,038
Second round 519,282 vs. 520,582
2nd attacks for 19,595
1st attacks for 20,586
etc. etc.
What, like a +-x% random flux?
Invisible War FTW
Yes, they are calculated that way in the beginning anyway, but how about we spice it up by making speeds change after each battle round?
¯\_(ツ)_/¯
