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- Idea Submission
- Boss Npcs
I have brought it up before buit not into the open, having a Boss Npc that when its attacks and beaten it is grayed out and cannot be attacked and will come alive after a random duration of time. Have maybe one on every planet i think it would make things more intresting and have it drop good items but make it a hard drop rate, any opinions?
[02:39] <%WwWwW> joker have u ever killed someone
[02:40] <%Joker> i burnt down a house no kill though
Quote from WwWwW
I have brought it up before buit not into the open, having a Boss Npc that when its attacks and beaten it is grayed out and cannot be attacked and will come alive after a random duration of time. Have maybe one on every planet i think it would make things more intresting and have it drop good items but make it a hard drop rate, any opinions?
Yes, there have been a couple of conversations about this in the past few months. I think I could just about hack it into working.
Invisible War FTW
Back in the Outwar days it was very popular, makes people sit and wait for the Boss to come back alive and get a chance at getting a good item
[02:39] <%WwWwW> joker have u ever killed someone
[02:40] <%Joker> i burnt down a house no kill though
Quote from WwWwW
Back in the Outwar days it was very popular, makes people sit and wait for the Boss to come back alive and get a chance at getting a good item
I like the idea. We already have bioenergy on normal npcs, so it isn't a huge stretch.
Invisible War FTW

