CK, is it possible the bioenergy of the NPCs on EM are lower than, say, Prato 4?
When there's even just 2 people hunting, the NPCs are gone way too quickly and it takes a lot longer for them to come back than it did on Prato 4.
Atm I see at least 5 people hunting, and my last run was extremely short. If the answer to my question is yes, can you perhaps consider raising it to standards like Prato 4 NPCs, as more and more people head to EM to train? Currently, it can't handle even a handful of players..
Edit: My last run consisted of 10 NPCs. The entire planet is dead.

Edited 1 time(s). Last edited by Lufia_Maxim @
Quote from Lufia_Maxim
CK, is it possible the bioenergy of the NPCs on EM are lower than, say, Prato 4?
When there's even just 2 people hunting, the NPCs are gone way too quickly and it takes a lot longer for them to come back than it did on Prato 4.
Atm I see at least 5 people hunting, and my last run was extremely short. If the answer to my question is yes, can you perhaps consider raising it to standards like Prato 4 NPCs, as more and more people head to EM to train? Currently, it can't handle even a handful of players..
Edit: My last run consisted of 10 NPCs. The entire planet is dead.
I can't remember, but it's at least 10 bioenergy on every NPC at the moment.
There's no way that you could have globally killed every one of them, so I'm not sure what to say

Invisible War FTW
Like I said, there was literally only 10 NPCs on my last attempted run.

Moon is dead again...

You're on the wrong side of the moon. Come to the dark side
Invisible War FTW
Well I'm glad you think this is a joke.
Maybe once more people mention it you'll take it more seriously


