ah yes... the income per hour.. still minimal 
if more are introduced, with the turn cost per mob dropped, then it is all good
too bad the items arent yet available for purchase
i'm looking forward to some of those new 65+ items 
if more are introduced, with the turn cost per mob dropped, then it is all good
too bad the items arent yet available for purchase
Quote
ah yes... the income per hour.. still minimal 
if more are introduced, with the turn cost per mob dropped, then it is all good
too bad the items arent yet available for purchase
i'm looking forward to some of those new 65+ items 
if more are introduced, with the turn cost per mob dropped, then it is all good
too bad the items arent yet available for purchase
Oh good, then we have no argument at the moment. It would be foolish to mess with the economy before the quest is more complete - it will have a huge impact.
Invisible War FTW
i still think its pricey its taken me like 1 month and a half to get 20 mil creds
Lord of Death
Quote
i still think its pricey its taken me like 1 month and a half to get 20 mil creds
Yes, it's not quite right yet.
Invisible War FTW
hmm i personally liked the 1st line up u shown for the prices but since theres going to be more monster and quests available and the money count from mobs might change it could all work out quite well



