During the beta phase of Round 4, I purchased from the Point Center "100 Experince Per Hour" worth 4,500points.. (ouch!) To my surprise, the next time I logged in, my Experience Per Hour dropped back to 8exp per hour (the normal exp per hour is 8?).. That was in the beta..
This time, I bought it again only to find out the same results..
My question is, is this natural? Is the "100exp per Hour" from the point store supposed to be just temporary? Or maybe there's something wrong? And if its only temporary, 4,500points just costs too much.. (4500 x 24 = 108000 points in round 3! ouch!)
This time, I bought it again only to find out the same results..
My question is, is this natural? Is the "100exp per Hour" from the point store supposed to be just temporary? Or maybe there's something wrong? And if its only temporary, 4,500points just costs too much.. (4500 x 24 = 108000 points in round 3! ouch!)
I didn't have to do it but I did it to say, that I didn't have to do it but I would anyway..









Deleted Player
during the beta CK kept reseting certain things like the xp per hour and items so thats probably what it was, that doesnt matter anyway cause it was all just a test 
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During the beta phase of Round 4, I purchased from the Point Center "100 Experince Per Hour" worth 4,500points.. (ouch!) To my surprise, the next time I logged in, my Experience Per Hour dropped back to 8exp per hour (the normal exp per hour is 8?).. That was in the beta..
This time, I bought it again only to find out the same results..
My question is, is this natural? Is the "100exp per Hour" from the point store supposed to be just temporary? Or maybe there's something wrong? And if its only temporary, 4,500points just costs too much.. (4500 x 24 = 108000 points in round 3! ouch!)
This time, I bought it again only to find out the same results..
My question is, is this natural? Is the "100exp per Hour" from the point store supposed to be just temporary? Or maybe there's something wrong? And if its only temporary, 4,500points just costs too much.. (4500 x 24 = 108000 points in round 3! ouch!)
Okay, here we go....
Thanks for pointing the exp per hour out there! I know some stuff is a little pricey. Ill knock it down a peg or two very soon.
I have removed the 100 exp per hour, because I've added it to items, and since items can jack it up to 200ish potentially, it would be just too much.
I will give you those points back, and you can get the 50exp per hour instead if you want.
It should NOT reset any more. Earlier on, I had serious issues with skills, items and a**ets from the beta trial remaining in the crossover, and causing chainreactions of inaccurate base variables in those players owning them. I had to wipe items and a**ets(refunded cash though), and knock skills offline to correct it.
The issue is resolved, and shouldn't ever happen again. If it does, I wont be able to use the hack i used this time to do it
Thanks for pointing it out!
Invisible War FTW
No problem..
So this means that I can purchase the "50exp per hour" which will be PERMANENT right?
And also you mentioned bout the a**ets being refunded by cash which is cool.. So everybody got refunded right?
But I didn't notice the item prototypes being refunded.. I should have gotten about 270m (which is 27bill in round3 right?) So item prototypes are not going to be compensated? Ouch..
So this means that I can purchase the "50exp per hour" which will be PERMANENT right?
And also you mentioned bout the a**ets being refunded by cash which is cool.. So everybody got refunded right?
But I didn't notice the item prototypes being refunded.. I should have gotten about 270m (which is 27bill in round3 right?) So item prototypes are not going to be compensated? Ouch..
I didn't have to do it but I did it to say, that I didn't have to do it but I would anyway..









Deleted Player
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Yes here also I though that there will be a refund for all the item loss in the last round


