Big Boss Man

Member

Total Posts: 134
Online Status: Offline
Sat Nov 3 18:39:25 EDT 2012

See I'm the opposite. I cant log on for 12 hours in a day, or put up 20k attacks in a day, but I'm able to log in on a daily basis and put in some attacks everyday thus making it easier for me to compete in a long term compet*tion. I know I'm biased but I think there should be some kind of reward for dominating for that long of a period of time. I'm just saying there should be both to satisfy both types of players as opposed to just rewarding one or the other. 

Edited 1 time(s). Last edited by Big Boss Man @ Sun Nov 4 21:55:22 EST 2012

Dekcah

Half Mod

Total Posts: 337
Online Status: Offline
Sun Nov 4 17:37:35 EST 2012

Let's look at the statistics here.

Last pay period (2 week pay period, 10-21-2012 thru 11-3-2012)  I worked 31 hours of overtime. I grossed $2,413.15 USD of which $374.77 USD was taxed by the Federal Government, my state took $123.10 USD. That means 15.53% of my pay check went towards funding your online play time while you are at work. The feds have taken out $6,049.07 USD this year.

In other words... no, I don't believe you should be rewarded for being able to dedicate so much of my government funded time to the game. I pay for that time and you're welcome.



Edited 2 time(s). Last edited by Dekcah @ Sun Nov 4 17:41:00 EST 2012

Detective Jake Peralta

Member

Total Posts: 802
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Sun Nov 4 21:01:41 EST 2012

Quote from Dekcah

Let's look at the statistics here.

Last pay period (2 week pay period, 10-21-2012 thru 11-3-2012)  I worked 31 hours of overtime. I grossed $2,413.15 USD of which $374.77 USD was taxed by the Federal Government, my state took $123.10 USD. That means 15.53% of my pay check went towards funding your online play time while you are at work. The feds have taken out $6,049.07 USD this year.

In other words... no, I don't believe you should be rewarded for being able to dedicate so much of my government funded time to the game. I pay for that time and you're welcome.


Love this. 



Big Boss Man

Member

Total Posts: 134
Online Status: Offline
Sun Nov 4 22:07:36 EST 2012

You know, I had a big rant typed in here, however I'm not going to stoop to your level in a public forum. You wanted to make it personal and I'm not going there. I'll keep it to private messages.


Edited 1 time(s). Last edited by Big Boss Man @ Sun Nov 4 22:28:07 EST 2012

Aurum KodEXo

Mod

Total Posts: 2,573
Online Status: Online
Mon Nov 5 5:05:18 EST 2012

Personally, I also think that both short-term and long-term achievements should be rewarded.

¯\_(ツ)_/¯

Big Boss Man

Member

Total Posts: 134
Online Status: Offline
Mon Nov 5 6:13:23 EST 2012

In all honesty I wasn't even thinking "reward" in the sense of actually recieving items or points or anything like that. I was just thinking like a "buff".

For example, for the daily attacking compet*tion the "buff" could be an increase in your turns per hour for the next 24 hours. OR for a daily XP compet*tion you could gain a "buff" that gives you increased XP per kill. There could even be compet*tions for who gains the most credits through attacks. Then the monthly compet*tions would just have a longer duration "buff" that would be a**ociated with winning them, like say 7 days or something.

Its just something to think about.