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Sat Aug 13 13:15:10 EDT 2011

I was thinking if it hasn't already been fixed you can put like 4 NPC's in one spot like on CK's old world (smiley)




Cyberkilla

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Sat Aug 13 15:36:58 EDT 2011

Quote from Download
I was thinking if it hasn't already been fixed you can put like 4 NPC's in one spot like on CK's old world (smiley)

You can only put 2 per tile at the moment, because if you could put 4, everyone would put 4 per tile. Whilst I personally can decide that putting 4+ per tile on every tile is a bad idea, I can't trust everyone else to restrain themselves from doing it(smiley)

That's why it's 2 at the moment. Also, once quest NPCs are added to the WB, you'll be able to add at least 1 scripted NPC (quest, vendor, etc.) plus 2 standard enemy NPCs. Something like that anyway.


Invisible War ][

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Sun Aug 14 14:45:38 EDT 2011

Quote from Cyberkilla
Quote from Download
I was thinking if it hasn't already been fixed you can put like 4 NPC's in one spot like on CK's old world (smiley)

You can only put 2 per tile at the moment, because if you could put 4, everyone would put 4 per tile. Whilst I personally can decide that putting 4+ per tile on every tile is a bad idea, I can't trust everyone else to restrain themselves from doing it(smiley)

That's why it's 2 at the moment. Also, once quest NPCs are added to the WB, you'll be able to add at least 1 scripted NPC (quest, vendor, etc.) plus 2 standard enemy NPCs. Something like that anyway.

Okay i was just wondering if we could do it it's fine by me (smiley)