Cyberkilla

Admin

Total Posts: 5,981
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Thu May 27 14:37:10 EDT 2021

I was thinking, it might be nice to give players buffs for doing something consistently. Not to become a burden on them, but to make it a bit easier/more rewarding for a while.

In the same way we do daily login streaks, we could have a streak for stuff like:
  • Over X attacks for Y days in a row
  • Over X raids for Y days in a row
Perhaps tiered so you can maintain higher levels of the streak by doing more consecutive ones. Maybe you do 1000 attacks per day for a few days and get a higher buff than only doing 500, etc.

Something to think about.

I also think some of this stuff could be done for the whole guild, esp. the raiding ones. Present it like a pot to fill each week.

In a similar vein, just the act of meeting certain thresholds each week could be enough to give rewards. Full-guild skill buffs, trophies, etc. Also, I want to bring back trophies and awards against the guild itself, not just players. Don't see why guilds can't be decorated for their achievements.

Any thoughts?

I'm sure we've covered this at some point in the past, but I wanted to reiterate it.


Invisible War ][

Shoebob

Member

Total Posts: 35
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Sun Jul 18 10:10:57 EDT 2021

I think this needs more attention as it seems its a good idea to reward activity on the game play itself.

 - I like the trophies system, have them tiered gold, platinum, Elite.

- Attacking would be great, but PvP attacking wouldn't be great in my case as I could only attack 8 people below me on the attack pages then maybe like 1 or 2 above me. Hitting the world is obviously different.

- Raiding is self explanatory. rewards for them.


I like the weekly rewards for the start, then maybe bounce to 2 weeks when it becomes a hit.


Cyberkilla

Admin

Total Posts: 5,981
Online Status: Offline
Tue Jul 20 10:30:03 EDT 2021

(smiley)(smiley)

I'll try to get some of these out the door after the skill/item system changes.

Quote from Shoebob
I think this needs more attention as it seems its a good idea to reward activity on the game play itself.

 - I like the trophies system, have them tiered gold, platinum, Elite.

- Attacking would be great, but PvP attacking wouldn't be great in my case as I could only attack 8 people below me on the attack pages then maybe like 1 or 2 above me. Hitting the world is obviously different.

- Raiding is self explanatory. rewards for them.


I like the weekly rewards for the start, then maybe bounce to 2 weeks when it becomes a hit.


Invisible War ][