Cyberkilla

Admin

Total Posts: 5,982
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Thu Aug 24 8:51:24 EDT 2017

Just a quick note to say:

The World Builder NPC level caps have been raised to 250, up from 150.

If you have any problems, please let me know. I thought 250 would be a safe bump for now, as most people aren't beyond that.
It's been so long, I don't remember why I was afraid to do it before. I'm sure there's some terrifying ramification for having done this. Guess we'll find out soon 


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Detective Jake Peralta

Member

Total Posts: 798
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Thu Aug 24 9:52:18 EDT 2017

Quote from Cyberkilla
Just a quick note to say:

The World Builder NPC level caps have been raised to 250, up from 150.

If you have any problems, please let me know. I thought 250 would be a safe bump for now, as most people aren't beyond that.
It's been so long, I don't remember why I was afraid to do it before. I'm sure there's some terrifying ramification for having done this. Guess we'll find out soon 

Probably to keep the level gaps tighter. The higher levels being able to attack level 250s will mean a ton of exp per attack.

That being said, they worked for it so 



Cyberkilla

Admin

Total Posts: 5,982
Online Status: Offline
Thu Aug 24 11:11:00 EDT 2017

Quote from Maddox
Quote from Cyberkilla
Just a quick note to say:

The World Builder NPC level caps have been raised to 250, up from 150.

If you have any problems, please let me know. I thought 250 would be a safe bump for now, as most people aren't beyond that.
It's been so long, I don't remember why I was afraid to do it before. I'm sure there's some terrifying ramification for having done this. Guess we'll find out soon 

Probably to keep the level gaps tighter. The higher levels being able to attack level 250s will mean a ton of exp per attack.

That being said, they worked for it so 

Yeah, that's true. I'm going to do something about that soon, to make base attributes less steep, and making much of the attributes from from items instead. I think it'll make things more interesting, and items more useful.


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