FUTURERP TODO LIST
TASK NAME ACTIVITY PROGRESS SEVERITY
World Content/Dungeon Crawling, Time Trials, Mazes & Puzzle MapsInactive0%Minor
Create a number of special automated dungeons, which are generated automatically and reward prizes! For example, guilds could compete against each other by capturing power nodes, completing special objectives, and much more!
World Content/New Official Places; Items For New PlayersInactive95%Critical
World Content/Increase Item Power CapInactive100%Critical
Once done, all items in the game will become significantly more important in battle.
Skills/Replace Existing Skills With New Ones!Inactive0%Minor
Design a set of brand new skills - some similar, others completely different - and install them in place of the old ones. This includes character type specific skills.
Avatars/Design a Set of Default Avatar Images For PlayersInactive0%Minor
Each playable character type should have a handful of default avatar images to choose from.
Avatars/Design a Set of Default Avatar Images For GuildsInactive0%Minor
Guilds should have a default image, and a selection of alternatives to choose from.
Game Features/Implement an Automated Tournaments SystemInactive45%Minor
Create a tournament feature which supports multiple tournament instances. Provide access to Preferred Players, to enable them to create their own custom tournaments, along with their own rewards.
Game Features/Create Vote-based Hall of FameInactive0%Minor
Allow players to nominate each other over the course of six months, specifying the reasons for the nomination via a number of pre-defined options on the voting form. At the end of each round (which would be defined as 6 months from now on) a panel of trusted players will choose the Hall of Fame winners from the top 20 nominees!
Game Features/Rewrite the Trade Block; Improve Search, AuctionsInactive0%Minor
Game Features/User-editable Wiki SectionInactive0%Minor
Game Features/Player Item Vault, and/or Inventory Space BoostInactive0%Moderate
Game Features/New Casino-like Games to Compliment Lottery, RaffleInactive0%Minor
There are no further details available for this yet.
Game Features/Resource Nodes & ProfessionsInactive0%Minor
Use mining, fishing, botany, etc., to collect raw materials which can be combined to create equipment and supplies!
Game Features/Better Bounty Hunting; Credit Bounties, More Severe EffectsInactive100%Moderate
Place bounties with Credits, if you don't have any Points! Large bounties inflict more pain on the target; extra experience lost in attacks, etc.
World Builder/Item MakingActive100%Critical
Enable players to create their own items and sets, configuring the effects themselves, and using their own artwork.
World Builder/Medal MakingActive0%Moderate
Allow players to create their own medals to award to other players.
World Builder/Quest EditorActive25%Critical
Create an interface with which to design quests, to configure NPCs and Actions, and to monitor the progress of players undertaking these custom quests. Players with access to the World Builder will be able to use this feature.
World Builder/Vendor NPCsActive100%Critical
Vendor NPCS can be configured to buy and sell items, on the behalf of their owners. Any profits can be collected via Temporary Storage.
World Builder/Treasure ListsActive95%Moderate
Enables players to configure their NPCs to drop items when attacked.
World Builder/Multi-select Tools For Managing NPCs; Clone ButtonActive15%Moderate
Preferred Player/Theme EditorInactive0%Moderate
Preferred Player/Windows 7 GadgetsInactive4%Moderate
Preferred Player/Extra Backpack SpaceInactive0%Moderate
Preferred Player/Wrapped GiftsInactive0%Moderate
Preferred Player/Access to Super SuitsInactive0%Moderate
Preferred Player/Bonus PP-Only SkillsInactive0%Moderate
Guilds/Implement Guild AssetsInactive0%Minor
Reinstate a similar system to the old "guild assets" of round 3. These little item-like objects can be purchased, stolen/destroyed, or discovered on maps. Whilst in a guild's possession, they contribute various effects, some of which will directly affect guild members.
Guilds/Raid Improvements (Exp Gaining, Asset Theft; Daily/Weekly Raiding Limits; Attack Range Equivalent)Inactive0%Minor
Upgrade Centre/Install Several New Upgrade OptionsInactive12%Moderate
Objectives/Install Several Objectives to CompleteInactive11%Moderate
Player Accounts/Implement Two New AttributesInactive100%Moderate
Add support for Critical Hit % and Dodge %!
Website Theme/Improve Normal Game ThemeActive100%Minor
Website Theme/Mobile Site Theme For Playing Via iPhone, Android Phones, etc.Active10%Minor
Miscellaneous/Create New Desktop Wallpapers, New Forum SigsInactive0%Minor
Miscellaneous/Provide API Access to DevelopersInactive0%Minor
Miscellaneous/Finish Populating Wiki With Articles, Tutorials, Documentation, etc.Inactive30%Minor
Miscellaneous/Referral System UpdateInactive100%Minor
Award referrers a quantity of experience every day, based upon a percentage of the experience their referrals have gained throughout the day.
Miscellaneous/Redesign Newletter; Simpler Layout, Better Email Client SupportInactive100%Minor
Miscellaneous/Reorganise Internal Forums; More Forums, UI Tweaks, Bug FixesInactive95%Minor